Random Optional Drop: Difference between revisions

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Line 4: Line 4:
Note:
Note:
Random Options are not GUARANTEED.
Random Options are not GUARANTEED.
</pre>


RARITY
<pre style="color: green">
RARITY:
* First Option = Uncommon
* First Option = Uncommon
* Second Option = Legendary
* Second Option = Legendary
* Third Option = Epic
* Third Option = Epic
</pre>
</pre>
 
== Equipments ==
{|class="wikitable" style="margin:right; text-align:center"
{|class="wikitable" style="margin:left; text-align:center"
!colspan="6"|EQUIPMENTS
!colspan="6"|EQUIPMENTS
|-style="color:black; background-color:#2986cc;"
|-style="color:black; background-color:#2986cc;"
|rowspan="7"|First Option
|rowspan="7"|First Option
|-
|-
|Armor
|<u>Armor</u>
|Garment
|<u>Garment</u>
|Footgear
|<u>Footgear</u>
|Shield
|<u>Shield</u>
|-
|-
|STR 1-5
|STR 1-5
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|}
|}
----
----
== Physical Weapon ==
{|class="wikitable" style="margin:left; text-align:center"
{|class="wikitable" style="margin:left; text-align:center"
!colspan="6"|PHYSICAL WEAPON
!colspan="6"|PHYSICAL WEAPON
|-style="color:black; background-color:#2986cc;"
|rowspan="12"|First Option
|-
|-
|rowspan="10"|First Option
|<u>Weapon Level 1</u>
|Weapon Level 1
|<u>Weapon Level 2</u>
|Weapon Level 2
|<u>Weapon Level 3</u>
|Weapon Level 3
|<u>Weapon Level 4</u>
|Weapon Level 4
|-
|-
|ATK 5-10
|ATK 5-10
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|STR 1-2
|STR 1-2
|STR 2-3
|STR 2-3
|STR 3-5
|STR 3-6
|STR 4-6
|STR 4-10
|-
|-
|AGI 1-2
|AGI 1-2
|AGI 2-3
|AGI 2-3
|AGI 3-5
|AGI 3-6
|AGI 4-6
|AGI 4-10
|-
|-
|VIT 1-2
|VIT 1-2
|VIT 2-3
|VIT 2-3
|VIT 3-5
|VIT 3-6
|VIT 4-6
|VIT 4-10
|-
|-
|INT 1-2
|INT 1-2
|INT 2-3
|INT 2-3
|INT 3-5
|INT 3-6
|INT 4-6
|INT 4-10
|-
|-
|DEX 1-2
|DEX 1-2
|DEX 2-3
|DEX 2-3
|DEX 3-5
|DEX 3-6
|DEX 4-6
|DEX 4-10
|-
|-
|LUK 1-2
|LUK 1-2
|LUK 2-3
|LUK 2-3
|LUK 3-5
|LUK 3-6
|LUK 4-6
|LUK 4-10
|-
|-
|CRITICAL 2-5
|CRITICAL 2-5
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|ASPD 4-8%
|ASPD 4-8%
|ASPD 5-10%
|ASPD 5-10%
|-style="color:black; background-color:#ffd966;"
|rowspan="20"|Second Option
|-
|-
|rowspan="19"|Second Option
|Physical Damage to Neutral 3-6%
|Physical Damage to Neutral 3-6%
|Physical Damage to Neutral 5-10%
|Physical Damage to Neutral 5-10%
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|Physical Damage to Plant 8-16%
|Physical Damage to Plant 8-16%
|Physical Damage to Plant 15%-25%
|Physical Damage to Plant 15%-25%
|-style="color:black; background-color:#8e7cc3;"
|rowspan="7"|Third Option
|-
|-
|rowspan="6"|Third Option
|
|
|Increase Critical Damage 3-10%
|Increase Critical Damage 3-10%
|Increase Critical Damage 8%-15%
|Increase Critical Damage 8%-15%
|-
|
|
|
|
|-
|Physical Damage to Small 5%-15%
|Physical Damage to Small 5%-15%
|Physical Damage to Small 10-20%
|Physical Damage to Small 10-20%
|-
|
|
|
|
|-
|Physical Damage to Medium 5%-15%
|Physical Damage to Medium 5%-15%
|Physical Damage to Medium 10-20%
|Physical Damage to Medium 10-20%
|-
|
|
|
|
|-
|Physical Damage to Large 5%-15%
|Physical Damage to Large 5%-15%
|Physical Damage to Large 10-20%
|Physical Damage to Large 10-20%
|-
|
|
|
|
|-
|Physical Damage to Boss 5%-15%
|Physical Damage to Boss 5%-15%
|Physical Damage to Boss 10-20%
|Physical Damage to Boss 10-20%
|-
|
|
|
|
|-
|Decrease SP Consumption 5%-15%
|Decrease SP Consumption 5%-15%
|Decrease SP Consumption 10-20%
|Decrease SP Consumption 10-20%
|
|
|}
|}


----
----
== Magical Weapon ==
{|class="wikitable" style="margin:left; text-align:center"
{|class="wikitable" style="margin:left; text-align:center"
!colspan="6"|MAGICAL WEAPON
!colspan="6"|MAGICAL WEAPON
|-style="color:black; background-color:#2986cc;"
|rowspan="12"|First Option
|-
|-
|rowspan="11"|First Option
|<u>Weapon Level 1</u>
|Weapon Level 1
|<u>Weapon Level 2</u>
|Weapon Level 2
|<u>Weapon Level 3</u>
|Weapon Level 3
|<u>Weapon Level 4</u>
|Weapon Level 4
|-
|-
|MATK 5-10
|MATK 5-10
Line 331: Line 342:
|STR 1-2
|STR 1-2
|STR 2-3
|STR 2-3
|STR 3-5
|STR 3-6
|STR 4-6
|STR 4-10
|-
|-
|AGI 1-2
|AGI 1-2
|AGI 2-3
|AGI 2-3
|AGI 3-5
|AGI 3-6
|AGI 4-6
|AGI 4-10
|-
|-
|VIT 1-2
|VIT 1-2
|VIT 2-3
|VIT 2-3
|VIT 3-5
|VIT 3-6
|VIT 4-6
|VIT 4-10
|-
|-
|INT 1-2
|INT 1-2
|INT 2-3
|INT 2-3
|INT 3-5
|INT 3-6
|INT 4-6
|INT 4-10
|-
|-
|DEX 1-2
|DEX 1-2
|DEX 2-3
|DEX 2-3
|DEX 3-5
|DEX 3-6
|DEX 4-6
|DEX 4-10
|-
|-
|LUK 1-2
|LUK 1-2
|LUK 2-3
|LUK 2-3
|LUK 3-5
|LUK 3-6
|LUK 4-6
|LUK 4-10
|-
|-
|Healing Done 1%-3%
|Healing Done 1%-3%
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|Healing Done 4%-8%
|Healing Done 4%-8%
|Healing Done 5%-10%
|Healing Done 5%-10%
|-
|Variable Casting Time 1%-3%
|Variable Casting Time 3%-6%
|Variable Casting Time 4%-8%
|Variable Casting Time 5%-10%
|-
|-
|
|
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|
|
|
|
|-style="color:black; background-color:#ffd966;"
|rowspan="21"|Second Option
|-
|-
|rowspan="20"|Second Option
|Magic Damage to Neutral 3-6%
|Magic Damage to Neutral 3-6%
|Magic Damage to Neutral 5-10%
|Magic Damage to Neutral 5-10%
Line 479: Line 496:
|
|
|
|
|-
|-style="color:black; background-color:#8e7cc3;"
|rowspan="6"|Third Option
|rowspan="8"|Third Option
|
|
|Increase Critical Damage 3-10%
|Increase Critical Damage 8%-15%
|-
|-
|
|
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|Decrease SP Consumption 5%-15%
|Decrease SP Consumption 5%-15%
|Decrease SP Consumption 10-20%
|Decrease SP Consumption 10-20%
|-
|
|
| After Cast Delay 3%-10%
| After Cast Delay 8%-15%
|-
|
|
|Decreases Fixed Cast Time 100 - 200 milliseconds
|Decreases Fixed Cast Time 200 - 300 milliseconds
|}
|}

Latest revision as of 08:16, 8 July 2024

Optional Random system are special items that drops from monsters and bosses. These drops are not guaranteed but provide a chance for players to acquire unique and powerful items, adding an element of surprise and reward to their adventures.

Note:
Random Options are not GUARANTEED.
RARITY:
* First Option = Uncommon
* Second Option = Legendary
* Third Option = Epic

Equipments

EQUIPMENTS
First Option
Armor Garment Footgear Shield
STR 1-5 VIT 1-5 Dex 1-5 Max HP% 2%-5%
AGI 1-5 INT 1-5 LUK 1-5 Max SP% 2%-5%
MaxHP 100-400 DEF 10-25 DEF 10-25 DEF 10-25
MaxSP 50-100 MDEF 5-15 MDEF 5-15 MDEF 5-15
HIT 5-15 FLEE 5-15
Second Option
Neutral Element Resist 3%-10% Formless Race Resist 3%-10% Small Size Resist 3%-10% Small Size Resist 3%-10%
Water Element Resist 3%-10% Undead Race Resist 3%-10% Medium Size Resist 3%-10% Medium Size Resist 3%-10%
Earth Element Resist 3%-10% Brute Race Resist 3%-10% Large Size Resist 3%-10% Large Size Resist 3%-10%
Fire Element Resist 3%-10% Plant Race Resist 3%-10% Boss Monster Resist 3%-10% Boss Monster Resist 3%-10%
Wind Element Resist 3%-10% Insect Race Resist 3%-10%
Poison Element Resist 3%-10% Fish Race Resist 3%-10%
Holy Element Resist 3%-10% Demon Race Resist 3%-10%
Shadow Element Resist 3%-10% Demi-Human Race Resist 3%-10%
Ghost Element Resist 3%-10% Angel Race Resist 3%-10%
Undead Element Resist 3%-10% Dragon Race Resist 3%-10%
Third Option
Damage Reduction from Melee 2%-6% Damage Reduction from Range 2%-6% Magic Damage Reduction 2%-6% CRIT RES 3%-8%
DEF% 2%-5% DEF% 2%-5% DEF% 2%-5% DEF% 2%-5%
MDEF% 2%-5% MDEF% 2%-5% MDEF% 2%-5% MDEF% 2%-5%
Healing Received 3%-8% Healing Received 3%-8% Healing Received 3%-8% Healing Received 3%-8%

Physical Weapon

PHYSICAL WEAPON
First Option
Weapon Level 1 Weapon Level 2 Weapon Level 3 Weapon Level 4
ATK 5-10 ATK 10-15 ATK 15-25 ATK 25-50
MATK 5-10 MATK 10-15 MATK 15-25 MATK 25-50
STR 1-2 STR 2-3 STR 3-6 STR 4-10
AGI 1-2 AGI 2-3 AGI 3-6 AGI 4-10
VIT 1-2 VIT 2-3 VIT 3-6 VIT 4-10
INT 1-2 INT 2-3 INT 3-6 INT 4-10
DEX 1-2 DEX 2-3 DEX 3-6 DEX 4-10
LUK 1-2 LUK 2-3 LUK 3-6 LUK 4-10
CRITICAL 2-5 CRITICAL 3-6 CRITICAL 4-8 CRITICAL 5-10
ASPD 1-3% ASPD 3-6% ASPD 4-8% ASPD 5-10%
Second Option
Physical Damage to Neutral 3-6% Physical Damage to Neutral 5-10% Physical Damage to Neutral 8-16% Physical Damage to Neutral 15%-25%
Physical Damage to Water 3-6% Physical Damage to Water 5-10% Physical Damage to Water 8-16% Physical Damage to Water 15%-25%
Physical Damage to Earth 3-6% Physical Damage to Earth 5-10% Physical Damage to Earth 8-16% Physical Damage to Earth 15%-25%
Physical Damage to Fire 3-6% Physical Damage to Fire 5-10% Physical Damage to Fire 8-16% Physical Damage to Fire 15%-25%
Physical Damage to Wind 3-6% Physical Damage to Wind 5-10% Physical Damage to Wind 8-16% Physical Damage to Wind 15%-25%
Physical Damage to Poison 3-6% Physical Damage to Poison 5-10% Physical Damage to Poison 8-16% Physical Damage to Poison 15%-25%
Physical Damage to Holy 3-6% Physical Damage to Holy 5-10% Physical Damage to Holy 8-16% Physical Damage to Holy 15%-25%
Physical Damage to Shadow 3-6% Physical Damage to Shadow 5-10% Physical Damage to Shadow 8-16% Physical Damage to Shadow 15%-25%
Physical Damage to Ghost 3-6% Physical Damage to Ghost 5-10% Physical Damage to Ghost 8-16% Physical Damage to Ghost 15%-25%
Physical Damage to Undead 3-6% Physical Damage to Undead 5-10% Physical Damage to Undead 8-16% Physical Damage to Undead 15%-25%
Physical Damage to Angel 3-6% Physical Damage to Angel 5-10% Physical Damage to Angel 8-16% Physical Damage to Angel 15%-25%
Physical Damage to Brute 3-6% Physical Damage to Brute 5-10% Physical Damage to Brute 8-16% Physical Damage to Brute 15%-25%
Physical Damage to Demi-Human 3-6% Physical Damage to Demi-Human 5-10% Physical Damage to Demi-Human 8-16% Physical Damage to Demi-Human 15%-25%
Physical Damage to Demon 3-6% Physical Damage to Demon 5-10% Physical Damage to Demon 8-16% Physical Damage to Demon 15%-25%
Physical Damage to Dragon 3-6% Physical Damage to Dragon 5-10% Physical Damage to Dragon 8-16% Physical Damage to Dragon 15%-25%
Physical Damage to Fish 3-6% Physical Damage to Fish 5-10% Physical Damage to Fish 8-16% Physical Damage to Fish 15%-25%
Physical Damage to Formless 3-6% Physical Damage to Formless 5-10% Physical Damage to Formless 8-16% Physical Damage to Formless 15%-25%
Physical Damage to Insect 3-6% Physical Damage to Insect 5-10% Physical Damage to Insect 8-16% Physical Damage to Insect 15%-25%
Physical Damage to Plant 3-6% Physical Damage to Plant 5-10% Physical Damage to Plant 8-16% Physical Damage to Plant 15%-25%
Third Option
Increase Critical Damage 3-10% Increase Critical Damage 8%-15%
Physical Damage to Small 5%-15% Physical Damage to Small 10-20%
Physical Damage to Medium 5%-15% Physical Damage to Medium 10-20%
Physical Damage to Large 5%-15% Physical Damage to Large 10-20%
Physical Damage to Boss 5%-15% Physical Damage to Boss 10-20%
Decrease SP Consumption 5%-15% Decrease SP Consumption 10-20%

Magical Weapon

MAGICAL WEAPON
First Option
Weapon Level 1 Weapon Level 2 Weapon Level 3 Weapon Level 4
MATK 5-10 MATK 10-15 MATK 15-25 MATK 25-50
STR 1-2 STR 2-3 STR 3-6 STR 4-10
AGI 1-2 AGI 2-3 AGI 3-6 AGI 4-10
VIT 1-2 VIT 2-3 VIT 3-6 VIT 4-10
INT 1-2 INT 2-3 INT 3-6 INT 4-10
DEX 1-2 DEX 2-3 DEX 3-6 DEX 4-10
LUK 1-2 LUK 2-3 LUK 3-6 LUK 4-10
Healing Done 1%-3% Healing Done 3%-6% Healing Done 4%-8% Healing Done 5%-10%
Variable Casting Time 1%-3% Variable Casting Time 3%-6% Variable Casting Time 4%-8% Variable Casting Time 5%-10%
Second Option
Magic Damage to Neutral 3-6% Magic Damage to Neutral 5-10% Magic Damage to Neutral 8-16% Magic Damage to Neutral 15%-25%
Magic Damage to Water 3-6% Magic Damage to Water 5-10% Magic Damage to Water 8-16% Magic Damage to Water 15%-25%
Magic Damage to Earth 3-6% Magic Damage to Earth 5-10% Magic Damage to Earth 8-16% Magic Damage to Earth 15%-25%
Magic Damage to Fire 3-6% Magic Damage to Fire 5-10% Magic Damage to Fire 8-16% Magic Damage to Fire 15%-25%
Magic Damage to Wind 3-6% Magic Damage to Wind 5-10% Magic Damage to Wind 8-16% Magic Damage to Wind 15%-25%
Magic Damage to Poison 3-6% Magic Damage to Poison 5-10% Magic Damage to Poison 8-16% Magic Damage to Poison 15%-25%
Magic Damage to Holy 3-6% Magic Damage to Holy 5-10% Magic Damage to Holy 8-16% Magic Damage to Holy 15%-25%
Magic Damage to Shadow 3-6% Magic Damage to Shadow 5-10% Magic Damage to Shadow 8-16% Magic Damage to Shadow 15%-25%
Magic Damage to Ghost 3-6% Magic Damage to Ghost 5-10% Magic Damage to Ghost 8-16% Magic Damage to Ghost 15%-25%
Magic Damage to Undead 3-6% Magic Damage to Undead 5-10% Magic Damage to Undead 8-16% Magic Damage to Undead 15%-25%
Magic Damage to Angel 3-6% Magic Damage to Angel 5-10% Magic Damage to Angel 8-16% Magic Damage to Angel 15%-25%
Magic Damage to Brute 3-6% Magic Damage to Brute 5-10% Magic Damage to Brute 8-16% Magic Damage to Brute 15%-25%
Magic Damage to Demi-Human 3-6% Magic Damage to Demi-Human 5-10% Magic Damage to Demi-Human 8-16% Magic Damage to Demi-Human 15%-25%
Magic Damage to Demon 3-6% Magic Damage to Demon 5-10% Magic Damage to Demon 8-16% Magic Damage to Demon 15%-25%
Magic Damage to Dragon 3-6% Magic Damage to Dragon 5-10% Magic Damage to Dragon 8-16% Magic Damage to Dragon 15%-25%
Magic Damage to Fish 3-6% Magic Damage to Fish 5-10% Magic Damage to Fish 8-16% Magic Damage to Fish 15%-25%
Magic Damage to Formless 3-6% Magic Damage to Formless 5-10% Magic Damage to Formless 8-16% Magic Damage to Formless 15%-25%
Magic Damage to Insect 3-6% Magic Damage to Insect 5-10% Magic Damage to Insect 8-16% Magic Damage to Insect 15%-25%
Magic Damage to Plant 3-6% Magic Damage to Plant 5-10% Magic Damage to Plant 8-16% Magic Damage to Plant 15%-25%
Third Option
Magic Damage to Small 5%-15% Magic Damage to Small 10-20%
Magic Damage to Medium 5%-15% Magic Damage to Medium 10-20%
Magic Damage to Large 5%-15% Magic Damage to Large 10-20%
Magic Damage to Boss 5%-15% Magic Damage to Boss 10-20%
Decrease SP Consumption 5%-15% Decrease SP Consumption 10-20%
After Cast Delay 3%-10% After Cast Delay 8%-15%
Decreases Fixed Cast Time 100 - 200 milliseconds Decreases Fixed Cast Time 200 - 300 milliseconds