Random Optional Drop: Difference between revisions
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|rowspan="10"|Third Option | |||
|Damage Reduction from Melee 2%-6% | |||
|Damage Reduction from Range 2%-6% | |||
|Magic Damage Reduction 2%-6% | |||
|CRIT RES 3%-8% | |||
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|DEF% 2%-5% | |||
|DEF% 2%-5% | |||
|DEF% 2%-5% | |||
|DEF% 2%-5% | |||
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|MDEF% 2%-5% | |||
|MDEF% 2%-5% | |||
|MDEF% 2%-5% | |||
|MDEF% 2%-5% | |||
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|Healing Received 3%-8% | |||
|Healing Received 3%-8% | |||
|Healing Received 3%-8% | |||
|Healing Received 3%-8% | |||
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Revision as of 01:10, 13 June 2024
Optional Random system are special items that drops from monsters and bosses. These drops are not guaranteed but provide a chance for players to acquire unique and powerful items, adding an element of surprise and reward to their adventures.
(UNDERCONSTRUCTION)
But you can check here RANDOM OPTIONAL DROP TABLE
EQUIPMENTS | |||||
---|---|---|---|---|---|
First Option | Armor | Garment | Footgear | Shield | |
STR 1-5 | VIT 1-5 | Dex 1-5 | Max HP% 2%-5% | ||
AGI 1-5 | INT 1-5 | LUK 1-5 | Max SP% 2%-5% | ||
MaxHP 100-400 | DEF 10-25 | DEF 10-25 | DEF 10-25 | ||
MaxSP 50-100 | MDEF 5-15 | MDEF 5-15 | MDEF 5-15 | ||
HIT 5-15 | FLEE 5-15 | ||||
Second Option | Neutral Element Resist 3%-10% | Formless Race Resist 3%-10% | Small Size Resist 3%-10% | Small Size Resist 3%-10% | |
Water Element Resist 3%-10% | Undead Race Resist 3%-10% | Medium Size Resist 3%-10% | Medium Size Resist 3%-10% | ||
Earth Element Resist 3%-10% | Brute Race Resist 3%-10% | Large Size Resist 3%-10% | Large Size Resist 3%-10% | ||
Fire Element Resist 3%-10% | Plant Race Resist 3%-10% | Boss Monster Resist 3%-10% | Boss Monster Resist 3%-10% | ||
Wind Element Resist 3%-10% | Insect Race Resist 3%-10% | ||||
Poison Element Resist 3%-10% | Fish Race Resist 3%-10% | ||||
Holy Element Resist 3%-10% | Demon Race Resist 3%-10% | ||||
Shadow Element Resist 3%-10% | Demi-Human Race Resist 3%-10% | ||||
Ghost Element Resist 3%-10% | Angel Race Resist 3%-10% | ||||
Undead Element Resist 3%-10% | Dragon Race Resist 3%-10% | ||||
Third Option | Damage Reduction from Melee 2%-6% | Damage Reduction from Range 2%-6% | Magic Damage Reduction 2%-6% | CRIT RES 3%-8% | |
DEF% 2%-5% | DEF% 2%-5% | DEF% 2%-5% | DEF% 2%-5% | ||
MDEF% 2%-5% | MDEF% 2%-5% | MDEF% 2%-5% | MDEF% 2%-5% | ||
Healing Received 3%-8% | Healing Received 3%-8% | Healing Received 3%-8% | Healing Received 3%-8% |