Random Optional Drop: Difference between revisions

From AngRO Wiki
No edit summary
No edit summary
Line 1: Line 1:
Optional Random system are special items that drops from monsters and bosses. These drops are not guaranteed but provide a chance for players to acquire unique and powerful items, adding an element of surprise and reward to their adventures.
Optional Random system are special items that drops from monsters and bosses. These drops are not guaranteed but provide a chance for players to acquire unique and powerful items, adding an element of surprise and reward to their adventures.
(UNDERCONSTRUCTION)
But you can check here [https://docs.google.com/spreadsheets/d/18BTMXRwi3OdNNllx8IeFKgZyf5lqjTyWvtOQIVo4JkQ/edit?gid=1299517172#gid=1299517172 RANDOM OPTIONAL DROP TABLE]





Revision as of 01:26, 13 June 2024

Optional Random system are special items that drops from monsters and bosses. These drops are not guaranteed but provide a chance for players to acquire unique and powerful items, adding an element of surprise and reward to their adventures.


EQUIPMENTS
First Option Armor Garment Footgear Shield
STR 1-5 VIT 1-5 Dex 1-5 Max HP% 2%-5%
AGI 1-5 INT 1-5 LUK 1-5 Max SP% 2%-5%
MaxHP 100-400 DEF 10-25 DEF 10-25 DEF 10-25
MaxSP 50-100 MDEF 5-15 MDEF 5-15 MDEF 5-15
HIT 5-15 FLEE 5-15
Second Option Neutral Element Resist 3%-10% Formless Race Resist 3%-10% Small Size Resist 3%-10% Small Size Resist 3%-10%
Water Element Resist 3%-10% Undead Race Resist 3%-10% Medium Size Resist 3%-10% Medium Size Resist 3%-10%
Earth Element Resist 3%-10% Brute Race Resist 3%-10% Large Size Resist 3%-10% Large Size Resist 3%-10%
Fire Element Resist 3%-10% Plant Race Resist 3%-10% Boss Monster Resist 3%-10% Boss Monster Resist 3%-10%
Wind Element Resist 3%-10% Insect Race Resist 3%-10%
Poison Element Resist 3%-10% Fish Race Resist 3%-10%
Holy Element Resist 3%-10% Demon Race Resist 3%-10%
Shadow Element Resist 3%-10% Demi-Human Race Resist 3%-10%
Ghost Element Resist 3%-10% Angel Race Resist 3%-10%
Undead Element Resist 3%-10% Dragon Race Resist 3%-10%
Third Option Damage Reduction from Melee 2%-6% Damage Reduction from Range 2%-6% Magic Damage Reduction 2%-6% CRIT RES 3%-8%
DEF% 2%-5% DEF% 2%-5% DEF% 2%-5% DEF% 2%-5%
MDEF% 2%-5% MDEF% 2%-5% MDEF% 2%-5% MDEF% 2%-5%
Healing Received 3%-8% Healing Received 3%-8% Healing Received 3%-8% Healing Received 3%-8%

PHYSICAL WEAPON
First Option Weapon Level 1 Weapon Level 2 Weapon Level 3 Weapon Level 4
ATK 5-10 ATK 10-15 ATK 15-25 ATK 25-50
MATK 5-10 MATK 10-15 MATK 15-25 MATK 25-50
STR 1-2 STR 2-3 STR 3-5 STR 4-6
AGI 1-2 AGI 2-3 AGI 3-5 AGI 4-6
VIT 1-2 VIT 2-3 VIT 3-5 VIT 4-6
INT 1-2 INT 2-3 INT 3-5 INT 4-6
DEX 1-2 DEX 2-3 DEX 3-5 DEX 4-6
LUK 1-2 LUK 2-3 LUK 3-5 LUK 4-6
CRITICAL 2-5 CRITICAL 3-6 CRITICAL 4-8 CRITICAL 5-10
ASPD 1-3% ASPD 3-6% ASPD 4-8% ASPD 5-10%
Second Option Physical Damage to Neutral 3-6% Physical Damage to Neutral 5-10% Physical Damage to Neutral 8-16% Physical Damage to Neutral 15%-25%
Physical Damage to Water 3-6% Physical Damage to Water 5-10% Physical Damage to Water 8-16% Physical Damage to Water 15%-25%
Physical Damage to Earth 3-6% Physical Damage to Earth 5-10% Physical Damage to Earth 8-16% Physical Damage to Earth 15%-25%
Physical Damage to Fire 3-6% Physical Damage to Fire 5-10% Physical Damage to Fire 8-16% Physical Damage to Fire 15%-25%
Physical Damage to Wind 3-6% Physical Damage to Wind 5-10% Physical Damage to Wind 8-16% Physical Damage to Wind 15%-25%
Physical Damage to Poison 3-6% Physical Damage to Poison 5-10% Physical Damage to Poison 8-16% Physical Damage to Poison 15%-25%
Physical Damage to Holy 3-6% Physical Damage to Holy 5-10% Physical Damage to Holy 8-16% Physical Damage to Holy 15%-25%
Physical Damage to Shadow 3-6% Physical Damage to Shadow 5-10% Physical Damage to Shadow 8-16% Physical Damage to Shadow 15%-25%
Physical Damage to Ghost 3-6% Physical Damage to Ghost 5-10% Physical Damage to Ghost 8-16% Physical Damage to Ghost 15%-25%
Physical Damage to Undead 3-6% Physical Damage to Undead 5-10% Physical Damage to Undead 8-16% Physical Damage to Undead 15%-25%
Physical Damage to Angel 3-6% Physical Damage to Angel 5-10% Physical Damage to Angel 8-16% Physical Damage to Angel 15%-25%
Physical Damage to Brute 3-6% Physical Damage to Brute 5-10% Physical Damage to Brute 8-16% Physical Damage to Brute 15%-25%
Physical Damage to Demi-Human 3-6% Physical Damage to Demi-Human 5-10% Physical Damage to Demi-Human 8-16% Physical Damage to Demi-Human 15%-25%
Physical Damage to Demon 3-6% Physical Damage to Demon 5-10% Physical Damage to Demon 8-16% Physical Damage to Demon 15%-25%
Physical Damage to Dragon 3-6% Physical Damage to Dragon 5-10% Physical Damage to Dragon 8-16% Physical Damage to Dragon 15%-25%
Physical Damage to Fish 3-6% Physical Damage to Fish 5-10% Physical Damage to Fish 8-16% Physical Damage to Fish 15%-25%
Physical Damage to Formless 3-6% Physical Damage to Formless 5-10% Physical Damage to Formless 8-16% Physical Damage to Formless 15%-25%
Physical Damage to Insect 3-6% Physical Damage to Insect 5-10% Physical Damage to Insect 8-16% Physical Damage to Insect 15%-25%
Physical Damage to Plant 3-6% Physical Damage to Plant 5-10% Physical Damage to Plant 8-16% Physical Damage to Plant 15%-25%
Third Option Increase Critical Damage 3-10% Increase Critical Damage 8%-15%
Physical Damage to Small 5%-15% Physical Damage to Small 10-20%
Physical Damage to Medium 5%-15% Physical Damage to Medium 10-20%
Physical Damage to Large 5%-15% Physical Damage to Large 10-20%
Physical Damage to Boss 5%-15% Physical Damage to Boss 10-20%
Decrease SP Consumption 5%-15% Decrease SP Consumption 10-20%

MAGICAL WEAPON
First Option Weapon Level 1 Weapon Level 2 Weapon Level 3 Weapon Level 4
MATK 5-10 MATK 10-15 MATK 15-25 MATK 25-50
STR 1-2 STR 2-3 STR 3-5 STR 4-6
AGI 1-2 AGI 2-3 AGI 3-5 AGI 4-6
VIT 1-2 VIT 2-3 VIT 3-5 VIT 4-6
INT 1-2 INT 2-3 INT 3-5 INT 4-6
DEX 1-2 DEX 2-3 DEX 3-5 DEX 4-6
LUK 1-2 LUK 2-3 LUK 3-5 LUK 4-6
Healing Done 1%-3% Healing Done 3%-6% Healing Done 4%-8% Healing Done 5%-10%
Second Option Magic Damage to Neutral 3-6% Magic Damage to Neutral 5-10% Magic Damage to Neutral 8-16% Magic Damage to Neutral 15%-25%
Magic Damage to Water 3-6% Magic Damage to Water 5-10% Magic Damage to Water 8-16% Magic Damage to Water 15%-25%
Magic Damage to Earth 3-6% Magic Damage to Earth 5-10% Magic Damage to Earth 8-16% Magic Damage to Earth 15%-25%
Magic Damage to Fire 3-6% Magic Damage to Fire 5-10% Magic Damage to Fire 8-16% Magic Damage to Fire 15%-25%
Magic Damage to Wind 3-6% Magic Damage to Wind 5-10% Magic Damage to Wind 8-16% Magic Damage to Wind 15%-25%
Magic Damage to Poison 3-6% Magic Damage to Poison 5-10% Magic Damage to Poison 8-16% Magic Damage to Poison 15%-25%
Magic Damage to Holy 3-6% Magic Damage to Holy 5-10% Magic Damage to Holy 8-16% Magic Damage to Holy 15%-25%
Magic Damage to Shadow 3-6% Magic Damage to Shadow 5-10% Magic Damage to Shadow 8-16% Magic Damage to Shadow 15%-25%
Magic Damage to Ghost 3-6% Magic Damage to Ghost 5-10% Magic Damage to Ghost 8-16% Magic Damage to Ghost 15%-25%
Magic Damage to Undead 3-6% Magic Damage to Undead 5-10% Magic Damage to Undead 8-16% Magic Damage to Undead 15%-25%
Magic Damage to Angel 3-6% Magic Damage to Angel 5-10% Magic Damage to Angel 8-16% Magic Damage to Angel 15%-25%
Magic Damage to Brute 3-6% Magic Damage to Brute 5-10% Magic Damage to Brute 8-16% Magic Damage to Brute 15%-25%
Magic Damage to Demi-Human 3-6% Magic Damage to Demi-Human 5-10% Magic Damage to Demi-Human 8-16% Magic Damage to Demi-Human 15%-25%
Magic Damage to Demon 3-6% Magic Damage to Demon 5-10% Magic Damage to Demon 8-16% Magic Damage to Demon 15%-25%
Magic Damage to Dragon 3-6% Magic Damage to Dragon 5-10% Magic Damage to Dragon 8-16% Magic Damage to Dragon 15%-25%
Magic Damage to Fish 3-6% Magic Damage to Fish 5-10% Magic Damage to Fish 8-16% Magic Damage to Fish 15%-25%
Magic Damage to Formless 3-6% Magic Damage to Formless 5-10% Magic Damage to Formless 8-16% Magic Damage to Formless 15%-25%
Magic Damage to Insect 3-6% Magic Damage to Insect 5-10% Magic Damage to Insect 8-16% Magic Damage to Insect 15%-25%
Magic Damage to Plant 3-6% Magic Damage to Plant 5-10% Magic Damage to Plant 8-16% Magic Damage to Plant 15%-25%
Third Option Increase Critical Damage 3-10% Increase Critical Damage 8%-15%
Magic Damage to Small 5%-15% Magic Damage to Small 10-20%
Magic Damage to Medium 5%-15% Magic Damage to Medium 10-20%
Magic Damage to Large 5%-15% Magic Damage to Large 10-20%
Magic Damage to Boss 5%-15% Magic Damage to Boss 10-20%
Decrease SP Consumption 5%-15% Decrease SP Consumption 10-20%