Level Penalty: Difference between revisions

From AngRO Wiki
No edit summary
No edit summary
Line 11: Line 11:


{|class="wikitable" style="margin:auto; text-align:center"
{|class="wikitable" style="margin:auto; text-align:center"
! Level of Mobs !! EXP PENALTY RATE
! Level of Mobs !! EXP PENALTY
|-
|-
|  1 to 16 Levels Onwards(Higher) || 100%  
|  1 to 16 Levels Onwards(Higher) || 100%  

Revision as of 01:30, 13 June 2024

The Level Penalty System is a mechanic that adjusts the experience points (EXP) you receive based on the level difference between your character and the monsters you defeat. This system ensures that players face appropriate challenges.

Disabled level penalties for droprates. (Farm Anywhere)
Disabled level penalties for damages.
Only low level mobs equivalent to your current level has penalties for EXP gain.
Level of Mobs EXP PENALTY
1 to 16 Levels Onwards(Higher) 100%
Equal level 100%
-11 to -15 Levels(Lower) 100%
-21 to -25 Levels(Lower) 95%
-30 to -26 Levels(Lower) 90%
-35 to -31 Levels(Lower) 85%
-40 to -36 Levels(Lower) 60%
-45 to -41 Levels(Lower) 35%
-46 Levels Onwards(Lower) 10%